Rounded

Wednesday, June 3, 2009

Preliminary and final sketch-up models of Client President Obamas Elevator and Madonnas Office and Elevator.

Some More Images Of The F-Shaped Pathways I Altered Before I Started To Incorporate My Design.

I combined my 2 one point perspectives that I had used to start off my pathways for Experiment 3, you can see them in my images bellow.

These are the images showing the changes I made to the F's.

This Is The Desk Designs Made For The Meeting Room.

I created this desk in sketch-up and I incorporated the CD visual design I used for Madonnas lift in her office, I then took a column from the design in Obama's lift and incorporated them both together, to make a desk.

This is an elevation view of the desk I made for both my clients meeting room.

This is a view of the desk in proportion to the dimensions of the player.

This Is My Design For My Client Madonna.

These are the final drafts of my design for my client Madonna, I chose to design the office and elevator on sketch-up because of the restrictions I faced with designing it on Ued3, because I designed my client's office in the shape of a CD, and I couldn't model up circles in the same way that I could on sketch-up. The elevator is located in the middle section of the office, and I plan to implement and incorporate this design and the allow you to walk onto the middle section being the elevator it will automatically go and transport you to the meeting room in my Design on Ued3. I haven't activated the elevator in Ued3 yet but this is the outlook on my design that I hope I can get to work on Ued3

I also applied the textures in these designs that I did on sketch-up, I edited some of these textures using my own textures I applied colour and transparency to the them. I only did this as an indication of what it could look like although I know in Ued3 it is very hard to keep some of these textures that I created.

This is section into the office and elevator.

This is an elevation view of the whole office and elevator.

This is a plan view of the whole office and elevator.

This is the view into the office and the elevator is located in the middle, were the player dimension is located.

This is plan view of the elevator.

This is a perspective of the elevator singled out.

This is a view that is of the elevator singled out and it has the player dimensions in it, this elevator is in the middle of this office for my client Madonna's design.
Final Views Of My Client President Obama's Elevator.

This is my design for my client Obama's Office desk, it's made out of wood, I had trouble importing this into Ued3 so I had to modified.

This is a perspective view of the desk I designed in sketch-up.

Plan view of Obama's desk.
I had to change my lift design when I imported it into Ued3 cause some of the elements didn't show up.

This is a frontal view of the sketch-up elevator, the scaled box represents the scale to player ratio in Ued3.

I chose to stick with materials that were traditional being; granite for the columns, timber lining inside and windows facing out the back wall.

This is a view from the back end of the elevator.
Preliminary Sketch-Up Model Of My Client President Obama's Elevator.
This is some images of my preliminary sketch-up elevator for my client President Obama.
My Client President Obama is one of the most strong willed and most powerful people in the world at this time.
So I relaid this emphasis on power by being inspired by some of the most powerful building design features, that are dated back to Ancient times.
All strong buildings that house very powerful status are usually law or court buildings, Parliamentary buildings, and some of the Ancient buildings such as the Coliseum and the Pantheon, all of these are traditionally lined with columns.
These columns are normally built very large and over powering as they stand tall and high above you, get that feeling of strength.
This is what I was inspired to use to emphasise my client and his strong will of power.
These are back and front views of my preliminary sketch-up work.

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